18 KiB
18 KiB
Table of contents
Overview
Tutorials
- Getting Started
- Common Tasks
- Unity Samples
- Complete Games
Guides
- High-Level Overview
- Features
- Server and Client Identification
- Networked GameObjects and Scripts
- Network State Events
- Network Communication
- Data Serialization
- Ownership
- Area of Interest (Observer System)
- Scene Management
- InstanceFinder
- Addressables
- Transports
- Prediction
- Lag Compensation
- Code Stripping (Pro Feature)
- Level of Detail (Pro Feature)
- Demos
- Updating FishNet
- Server Hosting
- Moving to Fish-Networking
- Troubleshooting
FishNet Building Blocks
- Components
- Prefabs
- ScriptableObjects
- Transports
- Configuration and Tools