Update project.godot

This commit is contained in:
2026-09-13 02:09:25 +08:00
parent 1bd54e425e
commit d989f9e259
+22 -1
View File
@@ -8,6 +8,10 @@
config_version=5
[animation]
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
[application]
config/name="agame"
@@ -16,10 +20,17 @@ run/main_scene="res://scenes/level/level.tscn"
config/features=PackedStringArray("4.7", "Forward Plus")
config/icon="res://icon.png"
[audio]
buses/default_bus_layout="uid://c8prq6lu7oaae"
driver/enable_input=true
driver/mix_rate=48000
[autoload]
Network="*res://scripts/autoload/network.gd"
ItemDatabase="*res://scripts/autoload/item_database.gd"
_mcp_game_helper="*res://addons/godot_ai/runtime/game_helper.gd"
[display]
@@ -30,7 +41,7 @@ window/stretch/aspect="expand"
[editor_plugins]
enabled=PackedStringArray("res://addons/script-ide/plugin.cfg")
enabled=PackedStringArray("res://addons/godot_ai/plugin.cfg", "res://addons/raytraced_audio/plugin.cfg", "res://addons/script-ide/plugin.cfg")
[global_group]
@@ -102,6 +113,11 @@ toggle_camera={
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":86,"key_label":0,"unicode":118,"location":0,"echo":false,"script":null)
]
}
talk={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":67,"key_label":0,"unicode":99,"location":0,"echo":false,"script":null)
]
}
[layer_names]
@@ -113,6 +129,11 @@ toggle_camera={
3d/physics_engine="Jolt Physics"
[raytraced_audio]
reverb_bus=&"RaytracedReverb"
ambient_bus=&"RaytracedAmbient"
[rendering]
rendering_device/driver.windows="d3d12"