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@@ -0,0 +1,45 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://cgdqfj7ytrhlv"
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path="res://.godot/imported/SM_Props_1.glb-7072f3fb4b0de789cdd113ef6132a684.scn"
|
||||
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||||
[deps]
|
||||
|
||||
source_file="res://assets/Furniture_FREE-af040129/SM_Props_1.glb"
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||||
dest_files=["res://.godot/imported/SM_Props_1.glb-7072f3fb4b0de789cdd113ef6132a684.scn"]
|
||||
|
||||
[params]
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||||
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||||
nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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||||
nodes/root_scale=1.0
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||||
nodes/import_as_skeleton_bones=false
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||||
nodes/use_name_suffixes=true
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||||
nodes/use_node_type_suffixes=true
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||||
meshes/ensure_tangents=true
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||||
meshes/generate_lods=true
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||||
meshes/create_shadow_meshes=true
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||||
meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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||||
animation/remove_immutable_tracks=true
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||||
animation/import_rest_as_RESET=false
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||||
import_script/path=""
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||||
materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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||||
_subresources={}
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||||
gltf/naming_version=2
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||||
gltf/embedded_image_handling=1
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gltf/texture_map_mode=1
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||||