修复摄像机穿模
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@@ -36,6 +36,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6, 0)
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[node name="Camera" type="Camera3D" parent="CameraRig" unique_id=52294557]
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transform = Transform3D(10.406274, 0, 0, 0, 10.406274, 0, 0, 0, 10.406274, 0, -0.6916404, -0.11179829)
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near = 0.01
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[node name="InteractionRay" type="RayCast3D" parent="CameraRig/Camera" unique_id=388601766]
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transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, 0)
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