Files
agame_for_unity/Assets/_Game/Prefabs/Player.prefab
T

294 lines
8.1 KiB
YAML

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &5354570318818660711
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1970733545076781942}
- component: {fileID: 2574156275777457598}
- component: {fileID: 1210119558697661830}
- component: {fileID: 3597132959123631746}
- component: {fileID: 4770153168491883514}
m_Layer: 0
m_Name: Player
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1970733545076781942
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5354570318818660711}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7234523343942154409}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!143 &2574156275777457598
CharacterController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5354570318818660711}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Height: 1.8
m_Radius: 0.4
m_SlopeLimit: 45
m_StepOffset: 0.35
m_SkinWidth: 0.08
m_MinMoveDistance: 0.001
m_Center: {x: 0, y: 0.9, z: 0}
--- !u!114 &1210119558697661830
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5354570318818660711}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b6780c1c0b9d27c46a0bd43f0d2291f6, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::PlayerController
actionsAsset: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
moveAction: {fileID: 0}
jumpAction: {fileID: 0}
sprintAction: {fileID: 0}
walkSpeed: 5
sprintMultiplier: 1.8
acceleration: 14
rotationSpeed: 14
jumpHeight: 1.4
gravity: -22
groundedForce: -2
groundCheckRadius: 0.28
groundCheckOffset: -0.92
groundMask:
serializedVersion: 2
m_Bits: 4294967295
cameraPivot: {fileID: 0}
createCameraIfMissing: 1
controlCursor: 1
lookSensitivity: 0.12
pitchMin: -35
pitchMax: 70
cameraDistance: 5
cameraHeight: 1.2
cameraSideOffset: 0.6
--- !u!114 &3597132959123631746
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5354570318818660711}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 26b716c41e9b56b4baafaf13a523ba2e, type: 3}
m_Name:
m_EditorClassIdentifier: FishNet.Runtime::FishNet.Object.NetworkObject
_localLevelOfDetailCalculationType: 0
_useLevelOfDetail: 0
_useRootLevelOfDetail: 1
NetworkObserver: {fileID: 0}
_enablePrediction: 0
_predictionType: 0
_localReconcileCorrectionType: 2
_graphicalObject: {fileID: 0}
_detachGraphicalObject: 0
_enableStateForwarding: 1
_networkTransform: {fileID: 0}
_ownerInterpolation: 1
_ownerSmoothedProperties: 255
_adaptiveInterpolation: 3
_spectatorSmoothedProperties: 255
_spectatorInterpolation: 2
_enableTeleport: 0
_teleportThreshold: 1
<PrefabId>k__BackingField: 65535
<SpawnableCollectionId>k__BackingField: 0
<AssetPathHash>k__BackingField: 15157568118727023227
SceneId: 0
SerializedTransformProperties:
Position: {x: 0, y: 0, z: 0}
Rotation: {x: 0, y: 0, z: 0, w: 0}
Scale: {x: 0, y: 0, z: 0}
IsValid: 0
<IsNested>k__BackingField: 0
WasActiveDuringEdit: 0
WasActiveDuringEdit_Set1: 1
<ComponentIndex>k__BackingField: 0
<PredictedSpawn>k__BackingField: {fileID: 0}
<PredictedOwner>k__BackingField: {fileID: 0}
NetworkBehaviours: []
InitializedParentNetworkBehaviour: {fileID: 0}
InitializedNestedNetworkObjects: []
RuntimeParentNetworkBehaviour: {fileID: 0}
RuntimeChildNetworkBehaviours: []
_isNetworked: 1
_isSpawnable: 1
_isGlobal: 0
_initializeOrder: 0
_preventDespawnOnDisconnect: 0
_defaultDespawnType: 0
_initializedTimestamp: 0
--- !u!114 &4770153168491883514
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5354570318818660711}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a2836e36774ca1c4bbbee976e17b649c, type: 3}
m_Name:
m_EditorClassIdentifier: FishNet.Runtime::FishNet.Component.Transforming.NetworkTransform
_componentIndexCache: 255
_addedNetworkObject: {fileID: 3597132959123631746}
_networkObjectCache: {fileID: 0}
_componentConfiguration: 0
_synchronizeParent: 0
_packing:
Position: 1
Rotation: 1
Scale: 0
_useScaledTime: 1
_interpolation: 2
_extrapolation: 2
_enableTeleport: 0
_teleportThreshold: 1
_clientAuthoritative: 1
_sendToOwner: 1
_interval: 1
_synchronizePosition: 1
_positionSensitivity: 0.001
_positionSnapping:
X: 0
Y: 0
Z: 0
_synchronizeRotation: 1
_rotationSnapping:
X: 0
Y: 0
Z: 0
_synchronizeScale: 1
_scaleSensitivity: 0.001
_scaleSnapping:
X: 0
Y: 0
Z: 0
--- !u!1 &6149029535851407841
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7234523343942154409}
- component: {fileID: 5382409320781136276}
- component: {fileID: 4998907831547767837}
m_Layer: 0
m_Name: Body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7234523343942154409
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6149029535851407841}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.9, z: 0}
m_LocalScale: {x: 0.9, y: 0.9, z: 0.9}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1970733545076781942}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5382409320781136276
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6149029535851407841}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4998907831547767837
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6149029535851407841}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}