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You'll find here a collection of third-party integrations for Fish-Networking in other assets, as well as assets that work well with FishNet.

Asset Integrations

{% hint style="success" icon="bicep" %}

Want to contribute?

Open a pull‑request on the documentation repository or suggest an addition in the FishNet discussions page. {% endhint %}

The community has assembled a rich set of integrations that extend Fish‑Networking functionality. Below you’ll find some categorized listings, each with a short description and a direct link.

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Community Disclaimer

The Fish‑Networking team does not officially maintain these assets. We provide them "as is" and cannot guarantee support. {% endhint %}

:microphone-lines: Voice & Audio

Asset Description Link
MetaVoiceChat Free, self‑contained proximity voice chat for Unity networking libraries. GitHub
Dissonance Voice Chat Real‑time VoIP system; community integration for Fish‑Networking. Asset Store
Master Audio 2024 AAA‑level audio framework with multiplayer support. Asset Store

:building-memo: Server & Lobby Tools

Asset Description Link
PlayFlow Cloud Managed multiplayer server hosting with one‑click deployment. Asset Store
Edgegap Unity Plugin Simple game‑server hosting and orchestration. Website
Blitz Relay Relay server for multiplayer game traffic, written in C# and .NET. It handles room management and data relay between game clients, supporting both reliable and unreliable delivery modes. It has a FishNet transport available here: https://github.com/abdelfattahradwan/fishyblitzrelay GitHub
Fish-Networking Discovery Lightweight LAN discovery component for local multiplayer. GitHub
Unity Network Discovery A UDP broadcast LAN server discovery for Unity with networking-library-agnostic core. It has a binding available for FishNet. GitHub
FishNet Multi‑Room Manager Host multiple isolated game rooms on a single server via additive scenes. GitHub
Master Server Toolkit Full‑stack backend solution: registration, matchmaking, chat, and more. Asset Store

:gamepad-modern: Gameplay Extensions

Asset Description Link
Any(MMO)RPG Any(MMO)RPG is a Role Playing Game engine that enables content creators to rapidly create unique and engaging short stories, scenarios, adventures, and even full games in online and offline modes. Asset Store
Smooth Sync Enhanced NetworkTransform syncing for smoother movement. Asset Store
Cozy: Link – Multiplayer Module Stylized weather system with Fish‑Network multiplayer support. Asset Store
Client-side Prediction - Starter Package A paid asset for Unity of a Client-side Prediction controller and setup, including moving platforms, third-person camera, New Input System and more. Website
Vault Inventory Robust inventory system with editor UI and runtime components. Asset Store
Multiplayer for Malbers Character Controller Seamless Fish‑Network integration for the popular character controller. Asset Store

🔨 Utility & Transport Helpers

Asset Description Link
Turtle Pass Chunked large‑byte array transfer to avoid bandwidth spikes. GitHub
ParrelSync Run multiple Unity editors simultaneously for testing. GitHub
MultiPlay Open several Unity editor windows without building each time. Asset Store
Facepunch.Steamworks C# wrapper for Valve's Steamworks library. GitHub
Steamworks.NET Managed Steamworks API for Unity and C# apps. GitHub
Toolkit for Steamworks 2026 Comprehensive Steam integration tools and editor extensions. Asset Store
Foundation for Steamworks A lightweight, modular integration layer for Steamworks.NET that exposes Steam features through flexible components and a type-safe generated code wrapper. GitHub

:circle-ellipsis: Additional Resources

Transports – A full list of supported transports (WebGL, Steam, Unity Relay, etc.) can be found in the Transports guide.