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2026-09-20 15:53:11 +08:00

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Where to go from here?

Beyond the Basics

After having gone through the previous guides, it's recommended that you read the following sections to get a better understanding of how Fish-Networking works and its most commonly used features.

Important features of FishNet

:plane-departure: High-Level OverviewGet a high-level overview of multiplayer games with FishNet.high-level-overview
:vector-square: Networked GameObjects and ScriptsLearn about Networking GameObjects and Scripts.networked-gameobjects-and-scripts
:server: Server and Client IdentificationFind out how to determine if code is running on the server or client.server-and-client-identification
🫆 Network ConnectionsUnderstand how FishNet identifies different clients.networkconnections.md
:at: OwnershipDiscover what owning a NetworkObject means and how clients can do so.ownership
:location-plus: SpawningGet to grips with spawning objects across the network.spawning
:house-signal: Synchronized VariablesLearn about FishNet's automatically synchronized variables and how to use them!synchronizing
:messages: Remote Procedure CallsFind out about how to call methods remotely.remote-procedure-calls.md
:binary-circle-check: Data SerializationTake a look at how FishNet can automatically serialize your data to send across the network, and how you can manually control it too!data-serialization
:calendar-circle-exclamation: Network State EventsGet information about the most commonly used network events, such as players connecting and the network starting or stopping.network-callbacks.md
:house-tree: Scene ManagementLearn about managing scenes while the network is connected.scene-management

More Feature Guides

:book-open: Feature GuidesExplore guides for even more FishNet features, including Client-side Prediction, Area of Interest, Transports, Addressables, and Lag Compensation.features

Moving on and getting help

After reading through those sections you are encouraged to jump in and start making projects using FishNet! There are some available demos on specific Fish-Networking features included in the FishNet asset itself, these can be a great tool for learning more about the specific features.

If you run into errors or issues you can check out the troubleshooting guides to find solutions to common problems. You are also welcome to join the official Discord community and ask questions and learn from others there: https://discord.gg/Ta9HgDh4Hj

Now go create something amazing!