1.8 KiB
description
| description |
|---|
| This component can be used to easily load an online scene when network starts and an offline one when it stops. |
DefaultScene
Description
This component will automatically change between online and offline scenes depending on server and client connective state. When a connection is started the online scene is loaded, and when disconnected the offline scene is loaded. This component must be placed on or beneath your NetworkManager.
{% hint style="success" %} Check out the API page for specific methods here. {% endhint %}
{% hint style="warning" %} For this component to work, both the online scene and the offline scene must be selected in the inspector, and they must not be the same scene. {% endhint %}
Settings
⚙️ Enable Global Scenes
This will load the scenes as global when enabled, or as connection when not. For more information on the differences see Scene Loading.
⚙️ Start In Offline
This will load the server and clients into the offline scene when the game starts.
⚙️ Offline Scene
This is the scene to load when offline.
⚙️ Online Scene
This is the scene to load when online.
⚙️ Replace Scenes
This can be set to replace all loaded scenes, or just online scenes with the Online or Offline scene. For more information see loading Scene Loading - replacing scenes.
