--- description: >- This component can be used to easily load an online scene when network starts and an offline one when it stops. --- # DefaultScene ## Description This component will automatically change between online and offline scenes depending on server and client connective state. When a connection is started the online scene is loaded, and when disconnected the offline scene is loaded. This component must be placed on or beneath your [NetworkManager](../managers/network-manager.md). {% hint style="success" %} Check out the API page for specific methods [here](https://fish-networking.com/FishNet/api/api/FishNet.Component.Scenes.DefaultScene.html). {% endhint %} {% hint style="warning" %} For this component to work, both the online scene and the offline scene must be selected in the inspector, and they must not be the same scene. {% endhint %} ## Settings

Default settings

### :gear: **Enable Global Scenes** > This will load the scenes as global when enabled, or as connection when not. For more information on the differences see [Scene Loading](../../../guides/features/scene-management/loading-scenes/). ### :gear: **Start In Offline** > This will load the server and clients into the offline scene when the game starts. ### :gear: **Offline Scene** > This is the scene to load when offline. ### :gear: **Online Scene** > This is the scene to load when online. ### :gear: **Replace Scenes** > This can be set to replace all loaded scenes, or just online scenes with the Online or Offline scene. For more information see loading [Scene Loading - replacing scenes](../../../guides/features/scene-management/loading-scenes/).