新增FishNet文档
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description: >-
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This component can be used to easily load an online scene when network starts
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and an offline one when it stops.
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---
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# DefaultScene
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## Description
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This component will automatically change between online and offline scenes depending on server and client connective state. When a connection is started the online scene is loaded, and when disconnected the offline scene is loaded. This component must be placed on or beneath your [NetworkManager](../managers/network-manager.md).
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{% hint style="success" %}
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Check out the API page for specific methods [here](https://fish-networking.com/FishNet/api/api/FishNet.Component.Scenes.DefaultScene.html).
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{% endhint %}
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{% hint style="warning" %}
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For this component to work, both the online scene and the offline scene must be selected in the inspector, and they must not be the same scene.
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{% endhint %}
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## Settings
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<div align="left"><figure><img src="../../../.gitbook/assets/default-scene-component.png" alt=""><figcaption><p>Default settings</p></figcaption></figure></div>
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### :gear: **Enable Global Scenes**
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> This will load the scenes as global when enabled, or as connection when not. For more information on the differences see [Scene Loading](../../../guides/features/scene-management/loading-scenes/).
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### :gear: **Start In Offline**
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> This will load the server and clients into the offline scene when the game starts.
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### :gear: **Offline Scene**
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> This is the scene to load when offline.
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### :gear: **Online Scene**
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> This is the scene to load when online.
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### :gear: **Replace Scenes**
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> This can be set to replace all loaded scenes, or just online scenes with the Online or Offline scene. For more information see loading [Scene Loading - replacing scenes](../../../guides/features/scene-management/loading-scenes/).
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