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agame/world/sky/cartoon_sky.tres
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2026-09-22 16:56:35 +08:00

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[gd_resource type="Sky" format=3 uid="uid://bi632suyifms5"]
[ext_resource type="Shader" uid="uid://de7313djio1xm" path="res://world/sky/cartoon_sky.gdshader" id="1_cartoon"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_cartoon"]
shader = ExtResource("1_cartoon")
shader_parameter/zenith_color = Color(0.09, 0.3, 0.78, 1)
shader_parameter/mid_color = Color(0.28, 0.6, 0.95, 1)
shader_parameter/horizon_color = Color(0.78, 0.88, 1, 1)
shader_parameter/ground_color = Color(0.29, 0.329, 0.384, 1)
shader_parameter/gradient_bias = 1.4
shader_parameter/band_count = 0.0
shader_parameter/band_sharpness = 0.9
shader_parameter/follow_scene_light = 1.0
shader_parameter/sun_direction = Vector3(0.35, 0.55, 0.35)
shader_parameter/sun_core_color = Color(1, 0.976, 0.878, 1)
shader_parameter/sun_halo_color = Color(1, 0.827, 0.478, 1)
shader_parameter/sun_disk_size = 0.035
shader_parameter/sun_disk_softness = 0.2
shader_parameter/sun_halo_size = 0.55
shader_parameter/sun_halo_strength = 0.65
shader_parameter/sun_bloom_strength = 0.35
shader_parameter/sun_intensity = 1.7
shader_parameter/star_amount = 0.0
shader_parameter/star_density = 60.0
shader_parameter/star_size = 0.05
shader_parameter/star_twinkle = 0.65
shader_parameter/star_color = Color(0.85, 0.9, 1, 1)
shader_parameter/cloud_color = Color(1, 1, 1, 1)
shader_parameter/cloud_shadow_color = Color(0.45, 0.62, 0.88, 1)
shader_parameter/cloud_rim_color = Color(1, 0.93, 0.76, 1)
shader_parameter/cloud_coverage = 0.55
shader_parameter/cloud_scale = 4.0
shader_parameter/cloud_plane_offset = 0.6
shader_parameter/cloud_horizon_fade = 0.08
shader_parameter/cloud_edge = 0.16
shader_parameter/cloud_warp = 0.3
shader_parameter/cloud_speed = 0.01
shader_parameter/cloud_direction = Vector2(1, 0.25)
shader_parameter/cloud_shading = 0.55
shader_parameter/cloud_rim = 0.4
shader_parameter/cloud_opacity = 1.0
shader_parameter/haze_color = Color(0.8, 0.89, 1, 1)
shader_parameter/haze_strength = 0.35
shader_parameter/haze_height = 0.09
[resource]
sky_material = SubResource("ShaderMaterial_cartoon")