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agame/addons/godot_ai/dock_panels/log_viewer.gd
T
2026-09-21 16:16:59 +08:00

87 lines
3.0 KiB
GDScript

@tool
extends VBoxContainer
## Dock subpanel — renders the MCP request/response log buffer. Owns its own
## UI subtree, the line-count cursor, and the display-visibility toggle. It
## receives copied `{sequence, reset, lines}` values; neither this view nor its
## parent Dock retains the root-owned log buffer.
##
## Extracted from mcp_dock.gd as part of audit-v2 #360 — see the comment at
## the top of mcp_dock.gd for the broader extraction story.
signal logging_enabled_changed(enabled: bool)
const Dock := preload("res://addons/godot_ai/mcp_dock.gd")
const Settings := preload("res://addons/godot_ai/utils/settings.gd")
var _log_display: RichTextLabel
var _log_toggle: CheckButton
## Last `McpLogBuffer.total_logged()` value painted into the display. Tracking
## the buffer's monotonic sequence (rather than its bounded `total_count()`)
## keeps the viewer painting once the ring fills — a size-based cursor would
## freeze at MAX_LINES on every subsequent append. See PR #392 for the bug.
var _last_log_seq := 0
## Build the UI synchronously here so callers (and detached-tree tests that
## instantiate the dock with `McpDockScript.new()` and never enter the tree)
## can interact with the panel's controls right after `setup()`. Mirrors the
## pre-extraction inline-build behavior that test_dock.gd relies on.
##
## Idempotent: `_log_display == null` covers an unlikely double-`setup()` call
## without rebuilding (which would orphan the prior controls).
func setup() -> void:
if _log_display == null:
_build_ui()
func _build_ui() -> void:
add_child(HSeparator.new())
var log_header_row := HBoxContainer.new()
var log_header := Dock._make_header("MCP Log")
log_header.size_flags_horizontal = Control.SIZE_EXPAND_FILL
log_header_row.add_child(log_header)
_log_toggle = CheckButton.new()
_log_toggle.text = "Log"
## Restore the persisted choice — a hardcoded `true` here meant the
## toggle reset to noisy on every editor restart (#626).
_log_toggle.button_pressed = Settings.mcp_logging_enabled()
_log_toggle.toggled.connect(_on_log_toggled)
log_header_row.add_child(_log_toggle)
add_child(log_header_row)
_log_display = RichTextLabel.new()
_log_display.custom_minimum_size = Vector2(0, 80)
_log_display.scroll_following = true
_log_display.bbcode_enabled = false
_log_display.selection_enabled = true
_log_display.visible = _log_toggle.button_pressed
add_child(_log_display)
func sequence() -> int:
return _last_log_seq
func present_snapshot(snapshot: Dictionary) -> void:
if _log_display == null:
return
var seq := int(snapshot.get("sequence", _last_log_seq))
if bool(snapshot.get("reset", false)) or seq < _last_log_seq:
_log_display.clear()
_last_log_seq = 0
var lines: Array[String] = []
lines.assign(snapshot.get("lines", []))
for line in lines:
_log_display.add_text(line + "\n")
_last_log_seq = seq
func _on_log_toggled(enabled: bool) -> void:
Settings.set_mcp_logging_enabled(enabled)
_log_display.visible = enabled
logging_enabled_changed.emit(enabled)