[gd_scene load_steps=5 format=3] [ext_resource type="Script" path="res://world/items/carryable.gd" id="1_carryable"] [sub_resource type="BoxMesh" id="BoxMesh_body"] size = Vector3(0.6, 0.6, 0.6) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_box"] albedo_color = Color(0.92, 0.6, 0.25, 1) roughness = 0.7 [sub_resource type="BoxShape3D" id="BoxShape3D_body"] size = Vector3(0.6, 0.6, 0.6) [node name="CarryableBox" type="RigidBody3D"] mass = 2.0 script = ExtResource("1_carryable") [node name="Mesh" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_body") surface_material_override/0 = SubResource("StandardMaterial3D_box") [node name="Collision" type="CollisionShape3D" parent="."] shape = SubResource("BoxShape3D_body")