; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="agame" config/features=PackedStringArray("4.7", "Forward Plus") config/icon="res://icon.svg" [autoload] Steamworks="*uid://w087kpi6dipk" _mcp_game_helper="*res://addons/godot_ai/runtime/game_helper.gd" [debug] file_logging/enable_file_logging=true [display] window/stretch/mode="canvas_items" window/stretch/aspect="expand" [dotnet] project/assembly_name="agame" [editor_plugins] enabled=PackedStringArray("res://addons/godot_ai/plugin.cfg", "res://addons/godotsteam/plugin.cfg") [physics] 3d/physics_engine="Jolt Physics" [rendering] rendering_device/driver.windows="d3d12"