[gd_resource type="SceneReplicationConfig" format=3 uid="uid://c4ubbxjfrrs47"] [resource] properties/0/path = NodePath(".:position") properties/0/spawn = true properties/0/replication_mode = 1 properties/1/path = NodePath("Body:rotation") properties/1/spawn = true properties/1/replication_mode = 1 properties/2/path = NodePath(".:health") properties/2/spawn = true properties/2/replication_mode = 1 properties/3/path = NodePath("Body/PlayerAnimator:anim_state") properties/3/spawn = true properties/3/replication_mode = 1 properties/4/path = NodePath("Body/PlayerAnimator:anim_speed") properties/4/spawn = true properties/4/replication_mode = 1