[gd_resource type="SceneReplicationConfig" format=3] [resource] properties/0/path = NodePath(".:position") properties/0/spawn = true properties/0/replication_mode = 1 properties/1/path = NodePath(".:rotation") properties/1/spawn = true properties/1/replication_mode = 1 properties/2/path = NodePath(".:carrier_peer") properties/2/spawn = true properties/2/replication_mode = 1