[gd_scene format=3 uid="uid://bp8l1uwgshc86"] [ext_resource type="PackedScene" uid="uid://bekuuw153mv03" path="res://player/player.tscn" id="1_gjxf3"] [sub_resource type="BoxShape3D" id="BoxShape3D_hyim0"] size = Vector3(40, 0.5, 40) [sub_resource type="PlaneMesh" id="PlaneMesh_4f7fj"] size = Vector2(40, 40) subdivide_width = 8 subdivide_depth = 8 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_spvjk"] albedo_color = Color(0.5529412, 0.5803922, 0.61960787, 1) roughness = 0.9 [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_cmo1i"] sky_top_color = Color(0.38, 0.45, 0.55, 1) sky_horizon_color = Color(0.65, 0.67, 0.7, 1) ground_bottom_color = Color(0.2, 0.17, 0.13, 1) ground_horizon_color = Color(0.65, 0.67, 0.7, 1) [sub_resource type="Sky" id="Sky_i1eo7"] sky_material = SubResource("ProceduralSkyMaterial_cmo1i") [sub_resource type="Environment" id="Environment_gu74f"] background_mode = 2 sky = SubResource("Sky_i1eo7") ambient_light_source = 3 [node name="Main" type="Node3D" unique_id=58155864] [node name="Ground" type="StaticBody3D" parent="." unique_id=305091665] [node name="GroundShape" type="CollisionShape3D" parent="Ground" unique_id=8315700] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.25, 0) shape = SubResource("BoxShape3D_hyim0") [node name="GroundMesh" type="MeshInstance3D" parent="Ground" unique_id=51344137] mesh = SubResource("PlaneMesh_4f7fj") surface_material_override/0 = SubResource("StandardMaterial3D_spvjk") [node name="Sun" type="DirectionalLight3D" parent="." unique_id=910400852] transform = Transform3D(0.8660248, 0.3830344, -0.32138094, 0, 0.6427605, 0.76606715, 0.5000011, -0.66343313, 0.5566465, 0, 0, 0) [node name="Player" parent="." unique_id=869687860 instance=ExtResource("1_gjxf3")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.3, 0) [node name="Environment" type="WorldEnvironment" parent="." unique_id=794103784] environment = SubResource("Environment_gu74f")