简易联机实现
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[gd_resource type="SceneReplicationConfig" format=3]
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[resource]
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properties/0/path = NodePath(".:position")
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properties/0/spawn = true
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properties/0/replication_mode = 1
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properties/1/path = NodePath("Body:rotation")
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properties/1/spawn = true
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properties/1/replication_mode = 1
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