编辑器自动资产重新导入

This commit is contained in:
2026-09-12 22:19:38 +08:00
parent d3f1058d79
commit bc4dc71896
14 changed files with 35 additions and 0 deletions
@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/axe.fbx-7ba7f27fa273c75fd3e474124f1dca5b.scn"
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
mesh_library/use_node_names_as_mesh_names=false
array_mesh/deduplicate_surfaces=true
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/sword.fbx-f137f723d5df7cdf778af311839849a2.sc
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
mesh_library/use_node_names_as_mesh_names=false
array_mesh/deduplicate_surfaces=true
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/sword_big.fbx-aace044831b01db9507995c40257e48
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
mesh_library/use_node_names_as_mesh_names=false
array_mesh/deduplicate_surfaces=true
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false