编辑器自动资产重新导入
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/axe.fbx-7ba7f27fa273c75fd3e474124f1dca5b.scn"
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/sword.fbx-f137f723d5df7cdf778af311839849a2.sc
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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@@ -16,6 +16,8 @@ dest_files=["res://.godot/imported/sword_big.fbx-aace044831b01db9507995c40257e48
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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