场景画面效果优化
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@@ -12,7 +12,7 @@ render_priority = 0
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next_pass = SubResource("ShaderMaterial_m5gih")
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shader = ExtResource("2_63a2j")
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shader_parameter/color = Color(1, 1, 1, 1)
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shader_parameter/specular = Color(0, 0, 0, 0.5019608)
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shader_parameter/specular = Color(0.12, 0.12, 0.12, 0.45)
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shader_parameter/fresnel = Color(0, 0, 0, 0.3019608)
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shader_parameter/uv_scale = Vector2(1, 1)
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shader_parameter/uv_offset = Vector2(0, 0)
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