场景画面效果优化

This commit is contained in:
2026-10-15 21:51:30 +08:00
parent 1822a2211e
commit b8bbe21c62
13 changed files with 387 additions and 32 deletions
-8
View File
@@ -1,8 +0,0 @@
[gd_resource type="GradientTexture1D" format=3 uid="uid://b3fs6dwpeg753"]
[sub_resource type="Gradient" id="Gradient_lxrd8"]
offsets = PackedFloat32Array(0.12706612, 0.13946281, 0.5041322, 0.52272725)
colors = PackedColorArray(0, 0, 0, 1, 0, 0, 0, 1, 0.19793734, 0.19793719, 0.19793719, 1, 1, 1, 1, 1)
[resource]
gradient = SubResource("Gradient_lxrd8")
+1 -1
View File
@@ -12,7 +12,7 @@ render_priority = 0
next_pass = SubResource("ShaderMaterial_m5gih")
shader = ExtResource("2_63a2j")
shader_parameter/color = Color(1, 1, 1, 1)
shader_parameter/specular = Color(0, 0, 0, 0.5019608)
shader_parameter/specular = Color(0.12, 0.12, 0.12, 0.45)
shader_parameter/fresnel = Color(0, 0, 0, 0.3019608)
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/uv_offset = Vector2(0, 0)
+8
View File
@@ -0,0 +1,8 @@
[gd_resource type="GradientTexture1D" format=3 uid="uid://bl3hlhokeshiv"]
[sub_resource type="Gradient" id="Gradient_cel"]
offsets = PackedFloat32Array(0.056254625, 0.2638786, 0.3815692, 0.5980755, 0.6195411)
colors = PackedColorArray(0.24, 0.24, 0.24, 1, 0.24, 0.24, 0.24, 1, 0.6, 0.6, 0.6, 1, 0.6, 0.6, 0.6, 1, 1, 1, 1, 1)
[resource]
gradient = SubResource("Gradient_cel")