Update project.godot
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@@ -95,11 +95,6 @@ throw_carry={
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]
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]
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}
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}
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[mesh_collider]
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ask_before_adding=false
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auto_add_collision=true
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[physics]
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[physics]
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3d/physics_engine="Jolt Physics"
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3d/physics_engine="Jolt Physics"
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