更新godot ai插件到最新版本

This commit is contained in:
2026-09-24 15:33:39 +08:00
parent 0484839186
commit 2f662c6c6f
6 changed files with 220 additions and 9 deletions
+1 -1
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@@ -3,5 +3,5 @@
name="Godot AI"
description="MCP server and AI tools for Godot"
author="Godot AI"
version="4.2.1"
version="4.2.2"
script="plugin.gd"
+160
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@@ -0,0 +1,160 @@
@tool
extends RefCounted
## Linux process and listener evidence from the editor's own PID/network
## namespace. Never run host commands across a Flatpak/Steam sandbox boundary.
## proc files report length zero: read bounded chunks, not get_as_text().
static func read_text(path: String, limit := 1024 * 1024) -> Dictionary:
var file := FileAccess.open(path, FileAccess.READ)
if file == null:
return {"known": false, "text": ""}
var bytes := PackedByteArray()
while bytes.size() <= limit:
var chunk := file.get_buffer(mini(4096, limit + 1 - bytes.size()))
if chunk.is_empty():
break
bytes.append_array(chunk)
if file.eof_reached():
break
var error := file.get_error()
file.close()
if bytes.size() > limit or error not in [OK, ERR_FILE_EOF]:
return {"known": false, "text": ""}
for index in range(bytes.size()):
if bytes[index] == 0:
bytes[index] = 32
return {"known": true, "text": bytes.get_string_from_utf8()}
static func parse_stat(raw: String, expected_pid: int) -> Dictionary:
## comm may contain spaces, parentheses and newlines. The final ')' is
## the delimiter; field 22 (starttime) is index 19 after comm.
var opening := raw.find(" (")
var closing := raw.rfind(") ")
if opening < 1 or closing <= opening:
return {}
var pid_text := raw.substr(0, opening)
var fields := raw.substr(closing + 2).strip_edges().split(" ", false)
if not pid_text.is_valid_int() or int(pid_text) != expected_pid or fields.size() < 20:
return {}
if fields[0] not in ["R", "S", "D", "T", "t", "Z", "X", "x", "K", "W", "P", "I"]:
return {}
if not fields[1].is_valid_int() or int(fields[1]) < 0 or not fields[19].is_valid_int() or int(fields[19]) < 0:
return {}
return {"state": fields[0], "parent_pid": int(fields[1]), "start": fields[19]}
static func process_stat(pid: int, root := "/proc") -> Dictionary:
var read := read_text(root.path_join("%d/stat" % pid), 8192)
return parse_stat(read.text, pid) if read.known else {}
static func is_alive(row: Dictionary) -> bool:
return not row.is_empty() and row.state not in ["Z", "X", "x"]
static func commandline(pid: int, root := "/proc") -> String:
var read := read_text(root.path_join("%d/cmdline" % pid))
return str(read.text).strip_edges() if read.known else ""
static func process_snapshot(pid: int, root := "/proc") -> Dictionary:
if DirAccess.open(root) == null:
return {"capture_error": true}
var snapshot := {}
var current := pid
for _depth in range(16):
if current <= 1:
break
if snapshot.has(current):
return {"capture_error": true}
var first := process_stat(current, root)
if first.is_empty():
## A vanished process differs from an unreadable proc mount.
return snapshot if not DirAccess.dir_exists_absolute(root.path_join(str(current))) else {"capture_error": true}
if not is_alive(first):
return snapshot
var read := read_text(root.path_join("%d/cmdline" % current))
var final := process_stat(current, root)
if not read.known or not is_alive(final) or first.start != final.start or first.parent_pid != final.parent_pid:
return {"capture_error": true}
var command := str(read.text).strip_edges()
snapshot[current] = {"pid": current, "parent_pid": first.parent_pid,
"identity": "linux:" + str(first.start) + "|" + command, "commandline": command}
current = int(first.parent_pid)
return snapshot
static func parse_tcp(raw: String) -> Dictionary:
var listeners := {}
var lines := raw.strip_edges().split("\n", false)
if lines.is_empty() or not lines[0].contains("local_address") or not lines[0].contains("inode"):
return {"known": false, "listeners": {}}
for line in lines.slice(1):
var fields := line.replace("\t", " ").strip_edges().split(" ", false)
if fields.size() < 10 or not fields[1].contains(":"):
return {"known": false, "listeners": {}}
if fields[3] != "0A":
continue
var port_hex := fields[1].get_slice(":", 1)
if port_hex.length() != 4 or not port_hex.is_valid_hex_number() or not fields[9].is_valid_int() or int(fields[9]) <= 0:
return {"known": false, "listeners": {}}
var port := port_hex.hex_to_int()
if not listeners.has(port):
listeners[port] = []
listeners[port].append(fields[9])
return {"known": true, "listeners": listeners}
static func listener_snapshot(root := "/proc") -> Dictionary:
var listeners := {}
for name in ["tcp", "tcp6"]:
var path := root.path_join("net/" + name)
## IPv6 may be disabled at kernel build time; IPv4 must be readable.
if name == "tcp6" and not FileAccess.file_exists(path):
continue
var read := read_text(path, 8 * 1024 * 1024)
var parsed := parse_tcp(read.text) if read.known else {"known": false}
if not parsed.known:
return {"known": false, "listeners": {}}
for port in parsed.listeners:
if not listeners.has(port):
listeners[port] = []
listeners[port].append_array(parsed.listeners[port])
return {"known": true, "listeners": listeners}
static func listener_pids(port: int, snapshot: Dictionary, root := "/proc") -> Array[int]:
var result: Array[int] = []
if not snapshot.get("known", false) or not snapshot.listeners.has(port):
return result
var wanted: Array = snapshot.listeners[port]
var proc := DirAccess.open(root)
if proc == null:
return result
for name in proc.get_directories():
if not name.is_valid_int() or int(name) <= 1:
continue
var descriptors := DirAccess.open(root.path_join(name).path_join("fd"))
if descriptors == null:
continue
## fd entries are symlinks; their socket targets need not exist as files.
descriptors.list_dir_begin()
var descriptor := descriptors.get_next()
while not descriptor.is_empty():
var target := descriptors.read_link(descriptor)
if target.begins_with("socket:[") and target.ends_with("]") and wanted.has(target.substr(8, target.length() - 9)):
result.append(int(name))
break
descriptor = descriptors.get_next()
descriptors.list_dir_end()
return result
static func available() -> bool:
return (
is_alive(process_stat(OS.get_process_id()))
and DirAccess.open("/proc/self/fd") != null
and listener_snapshot().known
)
+1
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@@ -0,0 +1 @@
uid://b6ojjbvx02x1g
+28 -4
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@@ -14,6 +14,7 @@ const SERVER_PID_FILE := "user://godot_ai_server.pid"
## spawn, so a report that exists afterwards belongs to that launch.
const SERVER_STARTUP_REPORT := "user://godot_ai_server_startup.json"
const WindowsPortReservation := preload("res://addons/godot_ai/utils/windows_port_reservation.gd")
const LinuxProc := preload("res://addons/godot_ai/utils/linux_proc.gd")
static var _process_spawn_mutex := Mutex.new()
enum PortOccupancy { UNKNOWN, FREE, OCCUPIED }
@@ -30,10 +31,10 @@ static func unlock_process_spawn() -> void:
_process_spawn_mutex.unlock()
## A managed Linux server needs a listener PID tool to prove ownership.
## Linux can prove ownership through procfs inside minimal desktop sandboxes.
## Query each launch so installing the missing tool makes Retry work.
static func listener_tools_problem() -> String:
if OS.get_name() != "Linux":
if OS.get_name() != "Linux" or LinuxProc.available():
return ""
var output: Array = []
var available := OS.execute("/bin/sh", ["-c",
@@ -41,7 +42,7 @@ static func listener_tools_problem() -> String:
], output, true)
if available == 0:
return ""
return "Cannot verify Linux listener ownership: neither lsof nor ss is available on the editor's PATH. Install lsof or iproute2 (which provides ss), then retry starting the server."
return "Cannot verify Linux listener ownership: /proc is unavailable and neither lsof nor ss is available on the editor's PATH. Make /proc accessible inside the editor environment, or install lsof or iproute2 there, then retry starting the server."
static func can_bind_local_port(port: int) -> bool:
@@ -66,6 +67,13 @@ static func is_port_in_use(port: int) -> bool:
## a wrapping caller's startup trace sees a genuine PowerShell fallback
## as `powershell`, not as a silent extra second under `netstat`.
static func is_port_in_use_via_scrape(port: int, trace: Callable = Callable()) -> bool:
if OS.get_name() == "Linux":
var linux := LinuxProc.listener_snapshot()
if linux.known:
return linux.listeners.has(port)
## A failed observation cannot prove that a port is free.
if not can_bind_local_port(port):
return true
var output: Array = []
if OS.get_name() == "Windows":
return windows_port_occupancy(port, windows_listener_snapshot(trace)) != PortOccupancy.FREE
@@ -189,6 +197,12 @@ static func find_all_pids_on_port(port: int, trace: Callable = Callable(), snaps
if snapshot.known:
pids.assign(snapshot.listeners.get(port, []))
return pids
if OS.get_name() == "Linux":
var linux := LinuxProc.listener_snapshot()
if linux.known:
var linux_pids := LinuxProc.listener_pids(port, linux)
if not linux_pids.is_empty() or not linux.listeners.has(port):
return linux_pids
var output: Array = []
_trace(trace, "lsof")
var exit_code := OS.execute("lsof", ["-ti:%d" % port, "-sTCP:LISTEN"], output, true)
@@ -350,6 +364,8 @@ static func pid_alive(pid: int, snapshot: Variant = null) -> bool:
return false
if snapshot != null:
return not _process_snapshot_row(snapshot, pid).is_empty()
if OS.get_name() == "Linux":
return LinuxProc.is_alive(LinuxProc.process_stat(pid))
if OS.get_name() == "Windows":
var output: Array = []
var exit_code := OS.execute("tasklist", ["/FI", "PID eq %d" % pid, "/NH", "/FO", "CSV"], output, true)
@@ -373,10 +389,12 @@ static func pid_alive(pid: int, snapshot: Variant = null) -> bool:
## One Windows query captures the target and at most fifteen ancestors. The
## dictionary belongs to one proof boundary, never a cache: callers must take
## a fresh snapshot when closing the capture window or authorizing a kill.
## Non-Windows callers receive null and keep the existing live-query path.
## Linux captures the same bounded ancestry using procfs; macOS keeps ps.
## The process enumeration stays inside PowerShell; only the bounded target
## ancestry crosses back into Godot, without logging command-line metadata.
static func capture_process_snapshot(pid: int) -> Variant:
if OS.get_name() == "Linux":
return LinuxProc.process_snapshot(pid)
if OS.get_name() != "Windows":
return null
if pid <= 1:
@@ -511,6 +529,8 @@ static func process_commandline(pid: int, snapshot: Variant = null) -> String:
if execute_windows_powershell(script, output) != 0 or output.is_empty():
return ""
return str(output[0]).strip_edges()
if OS.get_name() == "Linux":
return LinuxProc.commandline(pid)
var proc_path := "/proc/%d/cmdline" % pid
if FileAccess.file_exists(proc_path):
var file := FileAccess.open(proc_path, FileAccess.READ)
@@ -539,6 +559,8 @@ static func process_parent(pid: int, snapshot: Variant = null) -> int:
return 0
if snapshot != null:
return int(_process_snapshot_row(snapshot, pid).get("parent_pid", 0))
if OS.get_name() == "Linux":
return int(LinuxProc.process_stat(pid).get("parent_pid", 0))
var output: Array = []
if OS.get_name() == "Windows":
var script := (
@@ -599,6 +621,8 @@ static func pid_cmdline_is_godot_ai(pid: int, snapshot: Variant = null) -> bool:
static func process_fingerprint(pid: int, snapshot: Variant = null) -> String:
if snapshot == null and OS.get_name() == "Linux":
snapshot = capture_process_snapshot(pid)
if not pid_alive(pid, snapshot):
return ""
var output: Array = []
+29 -3
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@@ -113,7 +113,8 @@ static func _private_path(path: String, directory: bool) -> bool:
## writes, so only that directory's owner or root could have placed it; ostree
## distributions need this for `/home -> /var/home` (#993). Godot exposes no
## owning UID, so this is the strongest proof available here; Python, which
## publishes the record, additionally requires such a link to be root-owned.
## publishes the record, additionally verifies root/current-user ownership of
## the link and its parent (including Steam's user-owned namespace root).
## The record file itself is never followed, and a chain longer than
## `_MAX_LINK_HOPS` fails closed. Windows keeps rejecting every detectable
## link or reparse point.
@@ -244,14 +245,39 @@ static func is_lower_hex(value: String, length: int) -> bool:
## spawn turns a silent "proof timed out at capability_record" into a message
## that names the directory and the fix.
static func directory_write_problem(http_port: int) -> String:
if OS.get_name() != "Windows":
return ""
var record := path_for_http_port(http_port)
if record.is_empty():
return ""
if OS.get_name() != "Windows":
return posix_directory_problem(record.get_base_dir())
return directory_write_problem_for(record.get_base_dir())
## Diagnose all existing writable ancestors in one pass. Never chmod the
## user's home/config directories; Python remains the owning-UID authority.
static func posix_directory_problem(directory: String) -> String:
var problems: Array[String] = []
var current := directory.simplify_path()
while not current.is_empty():
if DirAccess.dir_exists_absolute(current):
var permissions := FileAccess.get_unix_permissions(current)
if not _safe_posix_ancestor_mode(current, permissions):
problems.push_front("%s (mode %03o)" % [current, permissions & _POSIX_PERMISSION_MASK])
var parent := current.get_base_dir()
if parent.is_empty() or parent == current:
break
current = parent
if problems.is_empty():
return ""
return (
"Godot AI cannot securely store connection credentials. Check these directories: %s. "
+ "They must be accessible and not writable by group or other users. "
+ "If you own them and shared write access is not intentional, remove group/other write "
+ "permission on each named directory (chmod go-w), then retry. "
+ "Do not apply chmod recursively. No permissions have been changed."
) % "; ".join(problems)
static func directory_write_problem_for(directory: String) -> String:
if DirAccess.open(directory) == null:
var created := DirAccess.make_dir_recursive_absolute(directory)